A C D E G H I M N O P Q R S T U W X Y

E

enqueueQueue(Message) - Method in class ou3.Node
Adds input message to the tail of the waiting queue
enqueueSendQueue(Message) - Method in class ou3.Node
Adds input message to the tail of the sending queue.
equals(Object) - Method in class ou3.Event
 
equals(Object) - Method in class ou3.EventInfo
 
equals(Object) - Method in class ou3.Position
 
Event - Class in ou3
An event to be created in a node.
Event(int, Node, int) - Constructor for class ou3.Event
Creates an event.
eventId - Variable in class ou3.EventInfo
The events unique id, used to identify it.
EventInfo - Class in ou3
Made to contain information to be spread about events.
EventInfo(int, Node, int) - Constructor for class ou3.EventInfo
Creates an EventInfo.
eventInfoTable - Variable in class ou3.Agent
Contains information about the path to specific events, updates contiually when in contact with nodes.
eventInfoTable - Variable in class ou3.Node
Contains information about the path to specific events, updates continually when in contact with agents.
eventTable - Variable in class ou3.Node
A table containing all the events the node has detected.

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