A C D E G H I M N O P Q R S T U W X Y

R

randomizeAgent(EventInfo, int, double) - Method in class ou3.Node
Randomizes whether or not an agent is to be created.
receive() - Method in class ou3.Agent
Updates the information about events for the agent and the node in the same position.
receive() - Method in class ou3.Message
Abstract method, lets a node sync with the message
receive() - Method in class ou3.Request
This method lets the request collect information about the wanted event from the current node if able.
Request - Class in ou3
A request which searches for an event and when found, returns with information about said event to the node where the request was created.
Request(int, int, int, Node) - Constructor for class ou3.Request
Creates a request
requestMaxSteps - Variable in class ou3.Map
The maximum amount of steps an Request is allowed to take.
requestNodes - Variable in class ou3.Map
Contains the request nodes.

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