Course Ontologies
Ontologies and knowledge-organization material used in courses including 5DV244, 5DV248 and 5DV188.
A collection of interactive tools, research prototypes, teaching resources and small experiments. Some are designed for classroom use; others grew out of research projects or exploratory work.
Explore classification, object detection and segmentation through a simple browser-based computer vision activity.
Inspect actual RGB pixel values and explore what an image looks like from a computer's perspective.
A classroom reflection tool for discussing human capabilities, agency, understanding and dependable interaction in AI design.
A gamified exploration of trustworthiness in AI-related scenarios, inspired by principles from the EU trustworthy-AI guidelines.
A spatialized plant-scale visualization of an energy-production system. It provides an interactive overview of process modules and supports exploration of plant-level interaction, with telemetry and possibility/necessity concepts exposed through the interface.
Open plant prototype →A boiler-focused interactive prototype combining process visualization, sensor telemetry and possibility/necessity-based early-warning information. The current version uses demonstration telemetry and is intended as a basis for later connection to live plant data.
Open boiler prototype →Prototype status. These Energy Twin entries are research prototypes, not operational plant systems. The current HoloLens/WebXR demonstrations use simulated or illustrative data and are being refined toward research and publication.
A browser-based annotation tool for marking image structures and assigning attributes to annotated elements for machine-learning workflows.
A collection of research projects, prototypes and experiments spanning AI, reasoning, computer vision and industrial applications.
Selected code, notebooks and experimental repositories developed as part of research and teaching.
A course and programme resource for students in Interaction and Design, helping visualize course relationships and progress.
Interactive missions, games and activities developed for the Human-Centered AI course.
Source code and course experiments for Human-Centered Artificial Intelligence.
About this toolbox. These resources have different origins and purposes. Some are maintained teaching tools, some are research prototypes, and some are small experiments. Research prototypes are presented as work in progress rather than as finished software products.