Name: Anders Backman
Born: 1968-11-24 i Örnsköldsvik.
1988 Engineer exam, "4-årig teknisk med El-Tele inriktning"
1998 Master of Computing Science, Cognition.
Science Master Thesis project: Visualization of Positron Emissive (PET) Data.
1982-88 Working during summertime in different construction sites.
1989 Taiba Falkenberg. Welding and assemblence.
1989 - 1993 Industriellt utvecklingscentrum. (IUC) During the first two year as a system engineer responsibel for Prime, SUN, and VAX workstations used in CAD/CAM projects.
During the last two years, the work consisted of consulting towards Hägglunds Vehicle. Where I developed their CAD system (MEDUSA). Among other projects, View Medusa, a system for viewing archived electronic blue-prints for production personel.
1994-1997 Worked as teaching assistant at the Department for Computing Science where I developed/planned laborations, lectures and group exercises.
1997 Teaching in C++ for employees at Industriellt Utvecklingscentrum (IUC).
1998- : Responsible for the course: Virtual Reality 5p D-level at the Department of Computing Science.
- 1998-1999, Real-Time Motion Capture and Visualization, Mattias Hörnlund, Msc
- 1999, A Prototype of a Tool For Dental Education, Andreas Lindqvist, Msc
- 1999-, X-ray simulation, Magnus Johansson, Msc
- 1999-, Test of Tendency of falling, Mattias Sällström, Msc
- 1999-, VR in architechture, Tomas Strandberg, Msc
- 1999-, Hand-Held-Windows, Henrik Appelfeldt, Henrik Sandberg, Msc
- 2000, Terrain Swapping in flight simulators, Per Fahlberg, Msc.
- 2000, CS4, Client Server Spatial Sound System, Alaa Oumansour, Ecole Nationale Supérieure d'Electronique, Informatique et Radiocommunications de Bordeaux, France..
- 2001, Blueberry 3D, Mattias Östlund, Msc Physics.
- 2002, Real-time Character Animation, Peter Sunna, Msc.
- 2002, OpenAL++, An object oriented toolkit for real-time spatial sound, Tomas Hämälää, Msc
- 2003, Mental Grasp, Development of a multi-sensory MRT test platform, Markus Häggqvist, Andreas Lundqvist, Msc.
- 2003, 3D Visualization of robotsimulations and large terrain areas, Magnus Anderholm, Msc.
- 2004, Hardware accelerated shadow volumes, David Olsson, Msc.
- 2004, Outdoor rendering of Natural Illumination, Simon Rönnberg, Msc.
Since 1998 I have been working with development/project leading in Visualization and Virtual Reality projects at HPC2N andVRlab.
Some of the projects I have been involved in at VRlab are:
- PET visualization - Visualization of Positron Emission Tomography data
- Virtual Mouth - Visualization/simulation of degeneration of mouth cavity.
- Test of Tendency of falling - Immersive Environment for testing tendency of falling of elderly people.
- Stroke simulator - Simulating the environment of a stroke patient.
- osgVortex - Framework for authoring rich, simulated virtual environments.